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Old 11-20-13, 11:25 AM   #1
v-i-c-
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Default screenshots (development)

I'll always post the newest screenshot in this first posting here on top of the screenshot thread.

Sometimes I won't quickly show new stuff even if could, at of time of writing this I am in such a phase.

update:

Animated GIFs











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update:

lightnings…






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update:

A photo from the iPad screen… look in videos to see more of it.


update:

04/2014 - Crew member - work in progress…



update:
03/2014 - Type VII Command Room - work in progress…



update:
12/2013 - Current visual state of the game (quality settings of iPhone 4S / iPod touch 5)

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Old 11-20-13, 11:31 AM   #2
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June 2013 (iOS):

Yes, the destroyer is still untextured…



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Old 11-20-13, 11:34 AM   #3
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You can find REALLY OLD screenshots (2009/2010) here in the old thread: http://www.subsim.com/radioroom/showthread.php?t=163753
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Old 11-20-13, 12:45 PM   #4
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More REALLY OLD screenshots here in the old screenshot gallery:

http://www.wolves-of-the-atlantic.co...reenshots.html

You'll find OUTDATED screenshots there - examples:



The water and Type VII in 2011:


The very first screenshot of the WOTA project from 2009 this is how it started

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Old 12-03-13, 06:18 AM   #5
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More screenshots and a new movie will follow in some days

12/2013 - Current visual state of the game (quality settings of iPhone 4S / iPod touch 5)

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Old 12-05-13, 09:12 AM   #6
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Just some more shots of the same scenery:


(a large one with anti aliasing turned on)



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Old 12-05-13, 11:05 AM   #7
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Very nice VIC. I like that

Is that from the player view? Or only for showing the ship?
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Old 12-05-13, 11:12 AM   #8
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It's the external free flight camera - which is one of the player's possible views.
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Old 12-05-13, 01:01 PM   #9
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Great!
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Old 12-05-13, 02:47 PM   #10
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Looks superb!! Hope you will release for another platform than for the IOS.
Absolutely hate the IOS system. And this looks super! Hence I'd love to give it a go on a nice Win8 tablet.
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Old 12-05-13, 03:08 PM   #11
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I can do that if it sells enough to buy some test devices…

After almost 5 years of mobile development I would love to do the Mac, PC & Linux versions first.

But who knows… maybe I'll find out that it's not that hard to optimize it for other GPUs.
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Old 12-05-13, 03:33 PM   #12
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How is the turning radius of the escort thing turning out?
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Old 12-05-13, 03:38 PM   #13
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Quote:
Originally Posted by Aktungbby View Post
How is the turning radius of the escort thing turning out?
Still searching for sources… found some more info about battleships. But I'm currently busy with other parts of the sim.
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Old 01-30-14, 08:09 PM   #14
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Wow for a IOS game this looks pretty good
Sounds like you guys are putting some work into to it can't wait for it
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Old 03-11-14, 10:19 AM   #15
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Type VII Command Room - work in progress…

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