SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 05-25-22, 09:31 AM   #1
GrenSo
The Analyst
 
GrenSo's Avatar
 
Join Date: Apr 2019
Location: Germany / Frankfurt am Main
Posts: 953
Downloads: 598
Uploads: 7


Default solved - how to swap color of rpm display for port/starboard in CR and CT

Hi,

can someone tell me how I can swap color of rpm display for port/starboard in CR room, because both seem to be twisted with each other. I have already changed the label but it is not possible to just exchange the colors (red and green) or replace the displays/needles only of this displays in CR and CT room.

CR room:


CT room:


DER room:


In this pictures I run starboard engine on full speed (yellow arrow) and port engine is off. In DER romm is everthing fine and correct but in CR room are the display are opposite.
You can see in the blue frames that I already corrected the label with port (Backbord) and starboard (Steuerbord).

In this picture you can see, that port engine is off:


Or is this an issue in TWoS?
__________________
Best regards,
GrenSo


“Mankind must put an end to war, or war will put an end to mankind.” - J.F.K.

Last edited by GrenSo; 05-31-22 at 01:03 PM. Reason: found the reason and solved it by myselfs
GrenSo is offline   Reply With Quote
Old 05-29-22, 10:40 AM   #2
fitzcarraldo
Argentinian Skipper
 
fitzcarraldo's Avatar
 
Join Date: Jul 2009
Location: Somewhere between Buenos Aires and the Bungo Suido
Posts: 5,250
Downloads: 3313
Uploads: 0


Default

Quote:
Originally Posted by GrenSo View Post
Hi,

can someone tell me how I can swap color of rpm display for port/starboard in CR room, because both seem to be twisted with each other. I have already changed the label but it is not possible to just exchange the colors (red and green) or replace the displays/needles only of this displays in CR and CT room.

CR room:


CT room:


DER room:


In this pictures I run starboard engine on full speed (yellow arrow) and port engine is off. In DER romm is everthing fine and correct but in CR room are the display are opposite.
You can see in the blue frames that I already corrected the label with port (Backbord) and starboard (Steuerbord).

In this picture you can see, that port engine is off:


Or is this an issue in TWoS?
I suppose there is some texture for that. I don´t think is hard coded...

Fitzcarraldo
__________________



My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen.
fitzcarraldo is offline   Reply With Quote
Old 05-29-22, 11:23 AM   #3
GrenSo
The Analyst
 
GrenSo's Avatar
 
Join Date: Apr 2019
Location: Germany / Frankfurt am Main
Posts: 953
Downloads: 598
Uploads: 7


Default

Quote:
Originally Posted by fitzcarraldo View Post
I suppose there is some texture for that. I don´t think is hard coded...

Fitzcarraldo
Just the color is a simple texture and if I swap these colors there, then all the red and green textures, such as the colors for the rudders or those for the valves, are also swapped.

Therefore the assignment in the gr2 files would have to be changed. Or I'm on the wrong track
__________________
Best regards,
GrenSo


“Mankind must put an end to war, or war will put an end to mankind.” - J.F.K.
GrenSo is offline   Reply With Quote
Old 05-30-22, 09:38 AM   #4
Jeff-Groves
Village Idiot
 
Jeff-Groves's Avatar
 
Join Date: Sep 2014
Posts: 5,425
Downloads: 131
Uploads: 0


Default

Swap the Red and Green area in the file
various_metals_blanket_03.dds

Then rename it like I did or so.
various_metals_blanket_07.dds

In the CT and CR GR2 files change the texture to your new file name.

Use GR2EditorViewer unless you can use a Hex Editor.
Hex Editing is 1000X faster.
Jeff-Groves is offline   Reply With Quote
Old 05-30-22, 12:12 PM   #5
GrenSo
The Analyst
 
GrenSo's Avatar
 
Join Date: Apr 2019
Location: Germany / Frankfurt am Main
Posts: 953
Downloads: 598
Uploads: 7


Default

Quote:
Originally Posted by Jeff-Groves View Post
Swap the Red and Green area in the file
various_metals_blanket_03.dds

Then rename it like I did or so.
various_metals_blanket_07.dds

In the CT and CR GR2 files change the texture to your new file name.

Use GR2EditorViewer unless you can use a Hex Editor.
Hex Editing is 1000X faster.

Hi Jeff,

I had already the same idear but not only the two rpm displays use this textur in CT and CR, as you can see in the screenshots. HEX editor is unfortunately new territory for me.

CR:



CT:


Please don't be surprised about the white or missing textures, I made the screen shots with my test gr2 files.

BTW: For example, I tried to replace the textures of the oxygen bottles in CR, but I always got an error message when saving the .gr2 file in the GR2 editor.
If I don't remember correctly, there always has to be an update of something - I think - before saving. Just don't have the time to adjust right now.
__________________
Best regards,
GrenSo


“Mankind must put an end to war, or war will put an end to mankind.” - J.F.K.
GrenSo is offline   Reply With Quote
Old 05-30-22, 02:17 PM   #6
Jeff-Groves
Village Idiot
 
Jeff-Groves's Avatar
 
Join Date: Sep 2014
Posts: 5,425
Downloads: 131
Uploads: 0


Default

You'll need to export the 3D model and change the UV's then.
Jeff-Groves is offline   Reply With Quote
Old 05-30-22, 03:04 PM   #7
GrenSo
The Analyst
 
GrenSo's Avatar
 
Join Date: Apr 2019
Location: Germany / Frankfurt am Main
Posts: 953
Downloads: 598
Uploads: 7


Default

Quote:
Originally Posted by Jeff-Groves View Post
You'll need to export the 3D model and change the UV's then.
Hi Jeff,

you got a PM.
__________________
Best regards,
GrenSo


“Mankind must put an end to war, or war will put an end to mankind.” - J.F.K.
GrenSo is offline   Reply With Quote
Old 05-31-22, 12:58 PM   #8
GrenSo
The Analyst
 
GrenSo's Avatar
 
Join Date: Apr 2019
Location: Germany / Frankfurt am Main
Posts: 953
Downloads: 598
Uploads: 7


Default

Issue is solved and all rpm meter works correct and port is port and starboard is starboard in CR, CT and DER.

Thanks for your offer to help Jeff but in CR it was a stupid mismatch between two mods, like I told you and in CT I had to edit the sim file.





__________________
Best regards,
GrenSo


“Mankind must put an end to war, or war will put an end to mankind.” - J.F.K.
GrenSo is offline   Reply With Quote
Old 05-31-22, 02:13 PM   #9
Kal_Maximus_U669
Sea Lord
 
Kal_Maximus_U669's Avatar
 
Join Date: Jan 2017
Location: France Nord East
Posts: 1,796
Downloads: 820
Uploads: 0


Default

Really interesting bravo GrenSo
Kal_Maximus_U669 is offline   Reply With Quote
Old 05-31-22, 02:23 PM   #10
GrenSo
The Analyst
 
GrenSo's Avatar
 
Join Date: Apr 2019
Location: Germany / Frankfurt am Main
Posts: 953
Downloads: 598
Uploads: 7


Default

Quote:
Originally Posted by Kal_Maximus_U669 View Post
Really interesting bravo GrenSo
I‘m Just a little surprised because the sim file from the CT room was the original file from TWoS I think.

Maybe someone with TWoS can check the function from all rpm meter with stock TWoS file?
__________________
Best regards,
GrenSo


“Mankind must put an end to war, or war will put an end to mankind.” - J.F.K.

Last edited by GrenSo; 05-31-22 at 02:56 PM.
GrenSo is offline   Reply With Quote
Old 06-05-22, 09:57 AM   #11
Kal_Maximus_U669
Sea Lord
 
Kal_Maximus_U669's Avatar
 
Join Date: Jan 2017
Location: France Nord East
Posts: 1,796
Downloads: 820
Uploads: 0


Default

Quote:
Originally Posted by GrenSo View Post
I‘m Just a little surprised because the sim file from the CT room was the original file from TWoS I think.

Maybe someone with TWoS can check the function from all rpm meter with stock TWoS file?
I can't help you unfortunately besides I haven't got my hands on it for a little while.. that's to tell you..
but the problem you mentioned with the direction of the motors I also noticed it.. that's why I think it's great that you settle things here.. see you soon my dear GrenSo
Kal_Maximus_U669 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:44 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.