SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Current crop of subsims & naval games > Wolfpack
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 05-31-24, 11:15 AM   #1
Fidd
XO
 
Join Date: Apr 2005
Location: Blighty!
Posts: 438
Downloads: 10
Uploads: 0


Default

Quote:
Originally Posted by Usurpator View Post
Hello everyone!

This week Axel has been working on a group system for non-player units, which includes pathfinding according to depth/terrain and task/waypoint management. Without getting too technical, individual units (ships, submarines, aircraft) are composed into groups (mixed compositions are available), groups share tasks and waypoints and will operate as a group when pursuing those objectives. Groups can dynamically form and split at the command of a "global" AI director. This should make missions much more dynamic and more replayable.

This group system is built with a new mission editor in mind, where our vision is for mission authors to be able to compose groups in real-time and assign waypoints, etc.
Oscar is making progress on the network update and Einar is working on a few unfinished parts of the the VIIC/41 tower.
It will be useful if these groups can be deployed in formations by a real player acting as "convoy commander", so, for example, two or three Flower class corvettes can sweep an area in an asdic search about a half a mile apart. or be formed into line ahead to protect a flank, or sequentially DC a discovered u-boat? This is I hope a great first step towards players being able to drop into escorts and control them, with AI escorts continuing to follow their formation/route/activity orders. That'll put all the tedious searching into AI boats, but nevertheless have them directed by a human mind, with boats able to prosecute DC attacks again under player control. Meaning they won't just give up merely because a uboat has reached 185m, or the elapsed time for searching has been reached.
Fidd is offline   Reply With Quote
Reply

Tags
hms marulken, subsim, u-boat, usurpator, wolfpack


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:58 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.