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Old 02-21-22, 07:32 PM   #4404
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
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Quote:
Originally Posted by KaleunMarco View Post
normally, i do not sweat these details however in this mission we were hammered by a couple of lucky-a$$ escorts who pranged us pretty good.

we were headed to davy-jones-locker and i had to resort to an emergency blow along with all-back-emergency.

these two orders checked the dive and as soon as we rose to an easier-breathing depth, i gave orders to level off just under the therm.

now...here is the kicker. when we blew ballast we had used 27% of our capacity or we had 72% remaining, whichever is easier to understand.

later, when the dust settled, we surfaced and headed for home, but the compressed air tanks never replenished themselves. and, no, the compressed air tanks were not damaged in the DC attack.

has anyone experienced this behaviour?


Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\FOTRSU\MODS]

100_FalloftheRisingSun_Ultimate_v1.7pRC2
399_NoScrollNavMap
400_Nihon Kaigun v1.1b
410_Nippon Maru v1.6c
420_Combined Roster

Most likely the tanks were damaged, but did not show on the damage control screen, it happens, noticed more in modded games where things have been changed. While it was in TMO, I posted just other day I was in Nautilus (donation narwhal) in 1944 and had a depth charge explode close, my compressed air reserve went down to 21, then bled down to 1 percent and eventually zero if I recall. I survived but boat was sluggish to surface, after breaking surface took about ten minutes to get her clear of water, from 25 feet to the normal 18 feet.

After compressor was repaired, noticed the compressed air reserve slowly began to build up, but it stopped at 12 percent, never went above that for rest of patrol. Also noticed that on routine trim dives, or short dives to avoid aircraft, used much more compressed air than normal.

Implication being, the "tanks" or whatever simulates them in SH 4 were destroyed, some severely damaged.
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