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Old 07-06-21, 07:24 PM   #3620
propbeanie
CTD - it's not just a job
 
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Join Date: May 2016
Location: One hour from Music City USA!
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Quote:
Originally Posted by KaleunMarco View Post
so, an airbase has to have a map location?
placing a an air base (or any other physical thing) on the Nav Map is not sufficient, there has to be a Map Location defined before you can place the physical thing on the map?

that's a bit of overengineering...especially from a design team that has ZERO error handling/correction.

ok, ok, vent over. it's not your fault. thanks for checking on it.


and BTW i have no intention of being in a position to have to go down with my ship.
i have a classmate who is the Squadron Operations Officer. we will not be assigned our next patrol until after Operation Detachment is well underway. we are going to fly to Hawaii for Christmas and the New Year while the relief crew performs some maintenance. After the first, when we return, we will dick-around in the area around Saipan testing the new gizmos that are installed and then probably shove off the third or fourth week of February.
No, the MapLocation just denotes where the airbase is on the NavMap. It should be (SHOULD BE) placed inconjunction with an actual AirBase Unit. You can put a MapLocation on every island out there, but no operational airbase would ever be there. You need the Unit set to AirBase to have the airplanes spawn for patrolling (normal routine) or attacking (only on player or other "enemy" detection).

btw - All good commanders are ready to go down with the ship, if necessary - no matter the circumstances...


Quote:
Originally Posted by torpedobait View Post
Captains, the problem was that I could not recognize the file entries in my Save files compared to the correction texts provided in the forum.

I had to go back to a brand new Balao before any changes, add the single 40mm AA guns, and then save. This gave me a simple save file where I could recognize the four sets of entries, two for each gun, that allowed me to see the relationships (Leader and Crewman) and make the corrections to the Crewman sets only.

Solution was to delete the phrase “AdditionalRepository” and change the slot on that same line from “1” to “2”. Voila! Success.

Can’t thank you guys enough for taking your valuable time to help a fellow simmer in trouble. It’s part of what makes this Mod so special.

The AA guns in the Save file can get rather long-winded, like a propbeanie posting, all too easily... - suffice to say, you need the "room" that holds the pieces of the sub, you need the slot in that room for the weapon or equipment, then you need the actual weapon or equipment for that slot, then the crew, clothing, etc for the weapon or room...


Quote:
Originally Posted by TitanicThomas View Post
Sorry if I had annoyed any of you with that post... Was just asking as I am not the most informed on the topic. I did not mean any disrespect to the mod I was just wondering if it was something I did wrong. Thank you for informing me.
No annoyance, disrepect or insult - or anything of that sort - taken. Nothing "wrong", other than as stated, it is a game first, mod somewhere down the Ubisoft list... it is one of those games that could have been oh-so-much-more with just a bit more time and money spent on development and "incubation", but it is understandable, in that the product ~has~ to come out sometime...


Quote:
Originally Posted by DSK_Thomsen View Post
Hello,

I´ve just installed FOTRSU 1.46 and it works well so far but i still have some doubts about installation. The installation note reads: it must NOT be installed inside a program files folder, including if you are using steam.
I´m actually a bit confused as i´m using the steam version, so does it mean that (a) i can install FOTRSU into the steam folder but the latter has to be outside any program files folder or that (b) i have to install the game outside the steam folder as well. Any advice?
Steam defaults to installing itself and it's "Library Folder" on the C:\ drive in the "C:\Program Files (x86)\ Steam" folder. On most computers, this is a problem, but it does depend upon your computer configuration. Most folks will find it necessary to either use a Library Folder on a 2nd hard drive, or to move the Library folder on the "C" drive to another location. It all depends upon your computer. Refer to Moving a Steam Installation and Games for that info. You should have a "splash" screen like the one to the left of the nutty squirrel in my signature below this. On the opening menu, you should see actual WW2 (and immediately thereafter) film playing behind the menu. If you see the "Stock" faces, then you do not have a full activation. If you look on the opening menu, and choose "Fleet Boat Campaign" (you should not have "American Career" any longer). If you click on the "Campaign" date, and scroll to the bottom of the list, you should see a choice for "Dec 7, 1941" with a "Midway" and "Wake" "Simulated War Patrol", which starts early AM on December 7, 1941 as the IJN is launching their attack. If you don't have all of that, your activation is incomplete. Look in the mod folder, find the Support folder, and the files "Install Notes For the Various Versions of SH4 in Windows.pdf" and "ActivatingFOTRSU.pdf" files for much more (maybe too much) detail... If you have more questions though, don't hesitate to ask.
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