Thread: Torpedo Problem
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Old 07-26-08, 12:33 PM   #12
lurker_hlb3
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Join Date: Apr 2005
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Quote:
Originally Posted by thasaint
wasn't there a bug in stock games that the impact angles were reversed? so if you hit at 90 degrees it would think it was a bad angle and dud, and if you hit at like 10 degrees it would blow?

*edit* found it here's a link: http://www.subsim.com/radioroom/show...682#post845682
That fix is in OM
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