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Old 04-25-23, 06:58 PM   #5395
Wolfcat
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Join Date: Nov 2012
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Quote:
Originally Posted by propbeanie View Post
You're not hearing the Betty on sonar, you are hearing the torpedo they dropped at you!...
Hmm... the airplane had its ass pointed at me though. Why would it fire a torp away from me? Anyway, I will test it out next time and report it back.

It would be great if the AI can have two different types of radar contact reports. Like when crew calls out "radar contact", the message below would show either SD or SJ in text. Right now when the AI crew report radar contact, it would be hard to determine whether it's surface or air contact sometimes, especially when the aircraft is getting detected by SJ radar as well. I know it's stupid of Ubisoft to have SD radar but there is no radar scope for a player to see.
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