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Old 11-10-15, 11:06 AM   #3070
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
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Quote:
Originally Posted by vdr1981 View Post
Thanks for the link Gap!
It seems that this is some sort of unofficial patch which is not implemented in any official version. I think I'll just skip it because I cant risk any incompatibility ...
Though not extensively tested, both patches should be official and working

...from the download page in TDW's patches' thread:

Quote:
Originally Posted by TheDarkWraith View Post
Starting with v1.0.152.0 added a new patch to the SHSim.act file: Artillery (coastal defenses) and anti-aircraft units able to acquire and track contacts

Starting with v1.0.156.0:
[...]
- added a new patch to SHSim.exe: Coastal defense sub loops - Allows coastal defenses to detect subs that are submerged and/or in heavy fog
Quote:
Originally Posted by vdr1981 View Post
Gap, can you upload that GR2 bunker for me so could play littlebit with it?
Sure. Just give me the time to look for the files

Quote:
Originally Posted by vdr1981 View Post
I hope it has some extra nodes(or they are called bones or... whatever) so could add few more sensors to it, like search light and hydrophone sensors ?
IIRC, it got plenty of equipment bones, and even a couple of sentries moving around it and scanning the (open ) horizon every so often

EDIT:

Quote:
Originally Posted by vdr1981 View Post
Boooom!

did it work?!!

EDIT:

just noticed it is floating...
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