Quote:
Originally Posted by sergbuto
I have not done any work on the campaign files yet but by the look of it, it should be possible to add additional layers/files. That is the way I am going to take if I ever work on the campaign. This will likely make my additions compatible with any modifications by other modders and make it easy to do any revisions of those additions.
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Yeah, adding new layers is pretty easy; once you have created a new .mis file you simply add an entry to the campaign.cfgin the campaign folder like this:
[Section 88]
FileName=data/Campaigns/Campaign/SolomonIslands.mis
StartDate=19430101
EndDate=19430801
GameModes=SinglePatrol,Career
InclusionProbability=100
MinimumDifficultyRating=0
MinimumPlayerRating=-3
EntryFocalPointLong=0
EntryFocalPointLat=0
MaximumDistanceFromStartPoint=90000
ExclusiveLayer=No
ExclusiveLayerID=0
Virtually all the variables are the same for every entry, except the name and the dates. Personally, I would like to know what
MaximumDistanceFromStartPoint=90000
Actually does.
Another tip for campaign editing is to do everything to new .mis files and merge with existing layers when you need too. I know it's only a tiny little tip but it has helped me out a number of times.