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Old 02-17-13, 09:59 PM   #68
TorpX
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Join Date: Sep 2010
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I agree with everything you said, especially this part.
Quote:
Originally Posted by StarTrekMike View Post
A good business cares about it's customers and tries to bring them what they want, it does not always work out but the effort can build something that is more valuable than anything to a business, customer loyalty.
I would also add that Ubi's own actions is part of the reason that the subsim niche is small. If they had a less shortsighted view, they would be building on past successes, instead of trying to rely on the quick buck strategy. A really good subsim would require substantial investment, but it would have the benefit of attracting new people to the genre, and set the table for future releases. People who bought a good ATO subsim would likely be willing to buy a good PTO subsim, and maybe a good surface WWII sim, a dynamic campaign subsim add-on, etc., etc. But you can't do that if your only idea is to throw together a half-baked kiddie game, and dump it on the market, so you can move on to the next bit of nonsense. By punishing us, they are actually shrinking the potential market for their games.
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