Quote:
Originally Posted by propbeanie
lol - the subs in SH4 are like the US M1A2 Abrams tank with TUSK armour protection on them... lol
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I agree, propbeanie - in this way SH4 was a step backward from Silent Hunter 2.
I remember in Pacific Aces I was sunk by a deck-gun armed tanker with about 2 shots, which is accurate; just a couple 4-5" gun rounds would have destroyed a submarine's pressure hull.
Maybe the developers at Ubisoft were trying to appeal to casual players, who wanted to fight warships on the surface (which I did for fun when SH3/4 first came out). Although I never did it in my "serious" career mode gaming - when I play career I like using realistic tactics.
Yet another thing to work on in my WWI mod! I want enemy big guns of 3-4 inches and more in game to pretty much always one-shot mission kill your sub + force return to base, and sink it completely with about 4-5 hits. Torpedoes and mines should be one shot kill about 90% of the time. I know of 2 WW1 submarines that survived mine hits, but they were exceptions.
Machine guns and Pom-Poms of up to maybe 37mm and 40mm shouldn't destroy the pressure hull quickly, but cause lots of crew casualties in my opinion. Any thoughts?