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Old 01-03-19, 08:58 AM   #8
Seaowl
Sailor man
 
Join Date: Nov 2018
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Thanks Oskar123 for raising this topic.
There are so many ships in SH3 and SH4, that would be absolutely georgeous to have in SH5 too: for exemple TheFrogs Fleet, Texelbos French Fleet or Wise and Kovalls M04B/MX04B to name only a few of them.

As far as I know, it isnīt too difficult to make them show up somehow in SH5 - I tried it myself.
But thats just the beginning, and here the real trouble with wakes, transparency, lightmaps, damage zones and shadows starts: and as far as I grasp the essence of the thread Gap linked above right, there is no real solution for some of these, unless you are able to convert .dats to .GR2 files.

As I remember right, it was in a thread of yours, Gap, I recently came across a file, wherein the terrain editors are explained. Never heard about before, but great stuff. As far as time allows, I will try to import Flakmonkeys lighthouse to SH5 using object editor. Some time ago, I tried to place it via misfiles, but it never shows up.

No one can imagine, how annoyed I am about these quickly fading lighthouses, fixed to the harbours. Especially because lighthouses would be such a great addition to the real navigation mod of TWOS. But this is a theme for a thread on itīs own.
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