Thread: [REL] Mines and Subnets Fix
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Old 03-26-23, 10:32 AM   #9
Mon Homme
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Join Date: Feb 2023
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Quote:
Originally Posted by gap View Post
@ Mon Homme

I think I still have a beautiful and realistic British mine model made by Targor Avelany and already imported in a GR2 file. Targor discontinued the mod because for some reason the new mines didn't get triggered on impact. If I find the files I will send them your way, maybe you will succeed where we failed
I've been fiddling with the idea of creating a new mine model, but all a new UV meshes when imported using S3D give an error.

Last edited by Mon Homme; 03-26-23 at 12:20 PM.
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