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Old 03-16-21, 05:21 AM   #41
gap
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Join Date: Jan 2011
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Quote:
Originally Posted by kapuhy View Post
Not yet, but I will - not just for the blimp, but also I hope it might be one of things that would affect planes' ability to adjust their position so that AI does drop bombs on faster targets. EDIT - because it seems to me that what happens is: AI doesn't know how to lead the target, so the closer it gets, the tighter it has to turn, ultimately either hiting stall speed or "terrain ahead" warning and breaking off to recover.
I am trying to find the video of a turning blimp. In the meanwhile, if you are into technical stuff you could have a look into this 1941 document by US War Department on airship physics (you can skip directly to p. 47):

https://www.faa.gov/regulations_poli...rodynamics.pdf

Drag is one of the few physic parameters affecting SH planes. Adjusting them wisely might be required not only for improving their general airworthiness and their bombing accuracy, but also - within reasonable limits - for differentiating one aircraft from the other.
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