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Old 03-15-21, 12:03 PM   #28
gap
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Join Date: Jan 2011
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Quote:
Originally Posted by Jeff-Groves View Post
This is where I got the K-Ship 3D model a ways back.
I got written permission at that time and have the original files and textures.
http://www.alteredearth.com/airship.htm
Amazing model indeed, but having only seen the renders I would say that it is way too high on poly count for our game. I am afraid that making that model "game-ready" would involve more work than it is worth.

What do you think Jeff? Shouldn't we stick to your own model instead? And if yes, after more than ten a decade from when you created it, is there any field where we could improve it, maybe taking inspiration from the K-74 model by Farley & Skinner?
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