Quote:
Originally Posted by Jeff-Groves
|
Amazing model indeed, but having only seen the renders I would say that it is way too high on poly count for our game. I am afraid that making that model "game-ready" would involve more work than it is worth.
What do you think Jeff? Shouldn't we stick to your own model instead? And if yes, after more than ten a decade from when you created it, is there any field where we could improve it, maybe taking inspiration from the K-74 model by Farley & Skinner?