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Old 03-27-20, 09:18 AM   #25
onanymouse
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Join Date: Mar 2012
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It seems that many perfectly functional mods no longer work with 2.2 (I just downloaded and installed it)


Have re-enabled those mods AFTER copying them to the TWoS_Parts folder and performing the upgrade, but they are taking no effect at all, even in a new campaign.


I know they're probably not the mods most are interested in, but I'm after a bit of fun, not uber-reality


Mods used: Critical Hits 1.1 torpedoes, 88mm Railgun


Any (non-judgemental and helpful) thoughts?


Thanks
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