View Single Post
Old 11-19-21, 06:09 PM   #5
Mister_M
Grey Wolf
 
Join Date: Feb 2021
Posts: 807
Downloads: 27
Uploads: 0


Default

Quote:
Originally Posted by Randomizer View Post
<rant on>

Sorry to rain on your parade but this is pure wishful thinking. They have been reading similar content for decades but don't care because the community will largely pay for crappy, new games solely because they're new. Also the trope that "We MUST purchase bad games to encourage SOMEBODY to produce a good one" has proven fallacious time after time.

Arguably since AOD and the original Silent Hunter, posts like this have appeared by the dozen (maybe by the hundreds) and virtually every subsequent submarine simulation sheds features rather than adds to them, often but not always for slick graphics. Producing a glitzy sound and light spectacular is cheaper than a deep simulation that marries strategic and tactical accuracy for the Player with a GUI that captures the essence of the combat submarine commanders role.

<rant off>
Thank you for sharing your experience. You're probably right, our crazy capitalist system produces only bull**** to make money, the only goal of this poor world...

Nevertheless, it's always good to have in mind all the lacking features, in order to have a better idea of what should be a good WWII submarine simulation.

And perhaps an "open" submarine simulation will come to life one day, built by passionate guys, there are so many... Graphics are not the most important IMO, only historical accuracy and the feeling to really fight a war, not playing a stupid game.
Mister_M is online   Reply With Quote