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Old 07-19-20, 08:11 AM   #17
vdr1981
Navy Seal
 
Join Date: May 2010
Location: Србија
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Quote:
Originally Posted by Rosomaha View Post
Hi, captains.
I didn't understand what is the connection between C3 and Little Ships of SH5. Why is it necessary to change something in kapuhy ships because of C3? Can someone explain in more detail?
That's the million dollars question Rosomaha which no one can answer right now I'm afraid.

What I noticed is that sometimes introduction of units "A" and "B" will reveal problems in unit "G" which will result in game CTD, but only if other units C, D, E and F are rendered in between, simulating one long patrol where you encounter many different units. To make things more complicated , units A, B and G will work just fine and won't reveal any problems.

The exact cause of this SH5 engine "witchcrafts" are unknown to me but at least I learned how to isolate and fix them for most of the time, using my "start in Kiel+all units museum rendering test", moving in different directions and observing on which unit the game will CTD.
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