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Old 10-22-22, 08:21 AM   #4
Fidd
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Join Date: Apr 2005
Location: Blighty!
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Originally Posted by Gwenydd View Post
(SNIP)
I would also add that variety will make the sim more interesting and keep people playing more often. Having actual land masses to navigate around, aircraft to avoid, ships or submarines to rescue or capture, special ops maybe. Personally I'd love to try making it through the straights of Gibraltar just to see if I could do it.

Agreed on the playable escorts, and I know that is being worked on but I'm sure it's going to take a while.

And yes, I have had the exact same thoughts about "wouldn't it be amazing if we could just get Wolfpack and Destroyer: U-boat Hunter to talk to each other" in multiplayer sessions.

I absolutely love Wolfpack and am always excited to see the next upgrade or update come out for it. But I do feel the need for more to do than just searching for convoys and sinking them and evading their escorts.

I think we should keep this conversation going and get Neal involved =)
I wonder if merging the two games would actually be all that difficult, afterall the position/headings/depth of subs ships aircraft and escorts is the only information that need be common to both games. After that it's merely a matter of deciding which of the two games would handle what aspect of weapons firing trajectories and damage calculation. Easy. Neal should manage it in a weekend, possibly two if he's being lazy!
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