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Old 12-08-20, 02:10 AM   #103
zachanscom
Machinist's Mate
 
Join Date: Jul 2011
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i've been waiting 2 decades for a true modern sub sim in the vein of silent hunter and i think this is it. my suggestion is to focus on core mechanics first. i see people talking about animated crew walking around and such, but even the silent hunter games did not have this feature, don't sweat it. those things can be added later. you guys truly came out of nowhere to build a dream game for a lot of people. where'd you guys come from and how did you make such a handsome prototype so soon?
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