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Old 02-18-21, 01:37 PM   #1942
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,193
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Quote:
Originally Posted by propbeanie View Post
Well, most aspects of the game carry the decimal places to six digits. I don't know if the multipliers do that or not, but when we tried a "0.005" in FotRSU, it was near-instantaneous death to the player. We went back to 0.01. That setting does apply to all AI_Visual "devices"... The Sensors.cfg file also has a very similar construct between SH3 & SH4, dealing with range, light, fog, etc. factors. Then there are the Library Sensor dat, sim & zon files and their "Visual" geometries, to contend with
is right; I just realized 0.01 is less than, not more than 0.05....... Didn't get much sleep, what can I say
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