Thread: Tips, please?
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Old 01-26-22, 03:21 AM   #10
Mad Mardigan
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wolf_howl15

Quote:
Originally Posted by DeutscheQuality View Post
My memory inst that good, but i know i have started this campaign on mid 1942. I think it was the begining of 1943 when the... incident happened. At least the crew had time to celebrate Christmas
best tactic.. or strategy, is... make contact... roll on it, with plotting out their general heading, adding in an adjust for 10... maybe 15 degrees either side of what you project as their "base course"... then flank out ahead, if your able to or are already running on the surface.

Factor in, several hours of leeway, or til you just start to not get contact reports, then begin angling in to interdict their course on a 90 degree tangent.

Example:

Enemy base course of heading... say... 245... flank out til contact starts to stop being reported... then angle in til your on a course heading of... mhmm... 335. Once you've obtained that 90 degree cross mark... figure out where on their heading for a radii of 1500 feet... or 457.2 meters... just before you hit that range from their direction f travel line... go to all stop.

Give it... about hmm... 10 to 15 minutes, after you start picking up reports of ships spotted... then submerge.

go ahead 1/3 speed.. & begin course heading back tracking their base course... til your on heading of 050 or 055 degrees.

This should give you a low silhouette to their possible sound a.i.

before closing in, order up silent running...

After the lead & flanking escort, closest to you on the south end of the convoy... passes... can then begin a turn back in to a heading of 335 degrees.

It helps, before running out ahead at flank, to take some basic notes on the convoy composition & notate, what ships comprise it... their general layout... this helps, while you're awaiting those ships sighted reports, to go ahead & set up your torps, ahead of time, so that all that remains, is... opening the tubes, so when you are ready to begin your attack... well.. that's done. All that's left, is quick finding the targets, locking in or manually computing the time you need to pop off the fish, their way.

Myself... I prefer using My crew... so I use auto set up on My career. With the exception being that I still have to decide... fast/slow, mag or impact... I generally go for adding in a .5 to 1 degree change on the torp, to lead it a bit... just in case the torp is spotted & the ship goes to speed up... well... that .5 to 1 degree adds in for that happening. Hopefully... & if not, then the torp hits a bit more.. forward but still... is going to sting the target, good. That is if it doesn't dud out or fail to go off. (This depends on where in the course of the war.. I run across them as I do play with historic duds factored in.)

I try for not keeping the scope up any longer than necessary... fire off the fish, & then, begin a turn in a 180 heading... to begin getting My sub & crew... outta dodge... to look to get clear, on a heading on their base course, a bit... so can reattack, while also bearing in mind that 1 or more of the targets I am going for, may get damaged so that they're... sitting ducks.

So, any follow up I do, is going to factor in how the attack went... making sure that I am not where I was when I launched My attack... & keeping in mind the convoys intended course of travel. With all of that, can then process all that & decide how to proceed as the situation plays out.

Hope with what I outlined here... helps. This is of course... just the way I approach things...

This here... is not taking into account water depth, but suffice it to say... I try to avoid shallow waters... unless there is stormy weather.. as that was when their sonar was hard pressed to work... as sound would get... scrambled... from what I understand it... & even in deep water territory, prefer the waves to have some chop to them... even better if it's a bit choppy & raining... with mid to low visability. Which, all of that... also factors in, when plotting out an attack, as well.

Hope it helps.



M. M.
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