Thread: [WIP] No airplanes in KSDII?
View Single Post
Old 06-12-22, 10:54 AM   #11
Mad Mardigan
Admiral
 
Mad Mardigan's Avatar
 
Join Date: Sep 2016
Location: Grand Rapids, Mi.
Posts: 2,327
Downloads: 491
Uploads: 0


wolf_howl15

Quote:
Originally Posted by Kapitän View Post
Okay, thanks for the advise!

Very clear on the game save topic

Just wondering about the FuMB topic: Does it only pick-up A/C signals or also, ASW vessels?
On the FuMB... would figure likely, the same as it would in SH3... but... take that opinion with a mega sized convoy of C2 cargo ships loaded down with sea salt, for what its worth department... I could well be wrong... I will freely admit... & if so, I will stand corrected.

SH4, is basically... built on the bones of SH3... just with more, newer... bells & whistles tacked on, mig/tig welded on, riveted in... than SH3 was.

As I understand it... the team that was around for 3, were... nowhere to be found when the decision was made to do the release up, on 4... so... the dev's for 4... did the best they could in understanding 3 & well... frankenstein'ed in what makes 4, well... 4.

And, that's the bare bones of My understanding of it all...

Am sure is another, with more... detailed info on how that all went down... & could give a more... in depth detail laden, forensics analysis of it all.








M. M.
__________________
Mad Mardigan is offline   Reply With Quote