Quote:
Originally Posted by gap
Well, in common language, 'strafing' is done by attack aircraft when they shoot their cannons while flying low in the sky toward their target. This strategy doesn't encompass the usage of bombs, but apparently this is not the case in SH5.
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Note on this one: regardless of real word meanings, in SH5 either Strafe or SetCourseBombs are part of Lead strategy telling plane how to fly, and neither causes or denies plane from using its weapons. There is completely separate strategy for this which basically boils down to "If you have weapon X and can fire it - fire it!". So no matter which maneuver the plane is doing at the moment, if it somehow finds itself seeing target in its crosshairs, it should fire.
The problem with SetCourseBombs is, as I see it, that despite its name it does
not put the plane in position that is considers correct to drop bombs (unless target is motionless, which leads me to believe problem is connected to not leading the target). So the maneuver part of the script is executed over and over while shooting part waits for target to enter the crosshairs. Strafe behaviour works because it (by pure accident) repeatedly puts the plane in position where it thinks it has a chance to hit.