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Old 01-05-22, 03:46 PM   #72
Jeff-Groves
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Nice thing about the AO mapping is that it don't care about multiple textures for the main object file.
Now Almagest will determine WHICH faces structure it needs to use.
Does it use the AO faces structure or the Main Object faces structure?
It needs to scan the files, see if it's multi textured and choose the right way to sort things.

A single mapped main object? It may be better to use the AO face structure.
Multi mapped main object? Probably better to use that face structure THEN maybe fake some Faces.

It's kind of like the Street Game where you try to follow the balls under cups!
Everything has to be manipulated at just the right time, in the right order, to pass for magic!
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