View Single Post
Old 01-28-18, 10:44 PM   #4
strykerpsg
Loader
 
Join Date: Aug 2007
Posts: 89
Downloads: 99
Uploads: 0
Default

Quote:
Originally Posted by Astute59 View Post
Thanks for your reply. Just by way of an update, I was reading the FAQ's on the Matrix Forum, and I thought I may have found the problem. The maximum number of aircraft loaded should not exceed 75% of the total capacity to allow air ops to run smoothly. Logical.

So I reduced the QE's number of a/c to 46 in total and ran the scenario again. All was well for a while. A strike was forming up normally and the CAP was returning to Carrier. As soon as the first CAP a/c went into the landing que the lifts would not take anymore a/c to the flight deck. The CAP circled but didn't land, again!.
That's interesting, the FAQ. Makes sense, but honestly never had issues with a 100% loadout and replenishing existing CAPs and support flights. Is this a new issue that popped up or was I just a fortunate player that missed that particular anomaly?
strykerpsg is offline   Reply With Quote