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Old 09-15-15, 07:04 AM   #1
backer
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Join Date: Nov 2012
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Default [New version]Wolfpacks relive v0.9V Released

How to Setup:
1, Install SH3 Game at first.
2, Upgrade versions to 1.4
3, Install JSGME
4, Put this software enter MODS folder
5, Use JSGME to set up this software
6, Run sh3.exe
If the setup is succeeded, you will see the versions number is updated to Backer Fixed0.9V when you get into the game main menu。

How to plan a effective wolfpacks war ?
When you discover enemy, you have to press L key to lock the enemy, and then measure enemy’s course and channel, then press M key to send report。Notice: Wolfpacks report is very important, captain has to take in charge personally, can not let others to do so。Now, you are waiting for telegram reply.
In the game, headquarters will calculate enemy’s navigation route in advance by your report(enemy’s speed , route….), then headquarters will plan some other friendly warship of nearby the sea where we are at, to join this ambush.
In general , will be the friendly forces who can come to this ambush’s area in game time 24 hours. So, when enemy’s naval ships and boats is discovered by you, when their course of ship an speed is changed, at this time, if you want to plan a wolfpacks, you have to give notice to headquarters by telegram immediately for adjust tactics arrange.

Because some sea area have badness climate , and communication technology is limited in the second world war period , so some of the U naval vessels have odds that can not arrive the ambush place, or missing headquarters’s radio message.

Maybe can not arrange wolfpacks attack when Under Harsh conditions.
At this time, headquarters will let you act alone by telegram.

Under campaign mode, arrange wolfpacks needs to cost reputation.
But friendly forces military exploits will goes to players, the reputation that cost will count by reinforcements’s quantity, each reinforcement unit cost 100 reputation. So, be careful deal with it.

What friendly forces will do ?
If they are warships, When they reach the ambushing area, they will start attack with no hesitation when they find out there are enemy in the region.
If they are submarines, they will starting dive when they are in the enemy’s region range(about 8km) , and then they will gradually close to enemy, then they will shoot torpedo when enemy’s distance and angle is appropriate. After shooting torpedo, the next round needs to measure and fill again, this process will cost about 20~120 seconds. If find enemy accidental when friendly forces’s submarines haven’t dive , they will use artillery and machine gun to attack enemy like warship do so , if angle and distance are not bad, they will shoot some torpedo occasionally.

The bad news is, that the enemy may possess good submarine units and they can attack the player.

After wolfpacks attacking:
Please send a status report, friendly forces’s submarines come-up and go back by the original route.

Other functions:
1. Cancel the compression algorithm of configuration files, and read the plaintext of configuration files directly(wolf.ini).
2. Adjust the aggressivity of AI submarines.
3. Add several torpedo boats and DD units which can fire torpedoes to attack the enemy, but please be careful of touching the port.
4. When the telegram is being sent, there is a chance to attract anti-submarine units nearby from the enemy. (About 40 km)
5. In the campaign,the command’s instructions will be received after the status report is sent. New missions will be assigned and the mission objectives will be updated as well.
6. Senior players are able to edit plot of the career in the Single Player Mission and manifest them separately in the career according to the time, places, events, triggers and advantages of the mission.
7. Strengthen the automatically updating function of MOD. The game will be updated automatically to the latest version when it is started in the open online networks.
8. Modify the task editor and add task types, such as Random Mission and Real-Time Mission.
9. The original Single Player Mission will be assigned in the career in strict accordance with the custom time and places.
10. The new Random Mission will be uploaded if the time interval is too long. Moreover, if there are multiple Random Missions, one of which will be uploaded at this time.
11. The new Real - Time Mission is sent by the headquarters, which probably send you a Real - Time Mission and require to be completed immediately. (Online networks must be open.)
12. In the "free shooting" mode, the submarine may attack the neutral unit. Therefore, in order to make the submarine stop doing this, it is necessary to modify the mode of free attack and eliminate units which are on the side of the player or the neutral units.


Download "Wolfpacks revive v0.9V":
http://pan.baidu.com/s/1bnx4hEv
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Last edited by backer; 09-15-15 at 08:57 PM.
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