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Old 10-13-05, 07:41 AM   #10
MarkShot
Ace of the Deep
 
Join Date: Jul 2002
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U196,

Yes, I have that guide book. It's pretty good.

I got CAOD off of E-bay. Two things are required to make it run:

(1) An integrated sound card or a sound card in an ISA slot.

(2) Less than 512Mb RAM.

Number #2 is pretty easy to accomplish with Win98 SE on newer machines, since you can reduce RAM in the System.ini file. (In fact Win98 SE has problems if you try to run with over 512Mb.) However, in XP there is no way to reduce RAM beyond messing with your hardware.

However, I finally did get COAD running with some sound bugs by using a trial copy of MS Virtual PC 2004 under Windows XP Pro SP2 where I had Windows 98 SE installed as a virtual machine. This allowed memory to be adjusted through the virtual machine and I had sound, but it was somewhat inconsistant.

I did observe exactly what you described when switching screens in the game. A brief speedup as you arrived in each screen. I suspect that the game's clock gets thrown off as the screens are switched and then it accelerates to resync the clock when the new screen is rendered.

Anyway, XP with DOSBOX does not exhibit that problem.
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