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Old 03-18-13, 08:45 PM   #42
Targor Avelany
Ace of the Deep
 
Join Date: Jan 2010
Location: Vancouver, BC, Canada
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ver. 0.2:
Adjusted settings in .sim file - mass, displacement, drag coefficients, drought. The boat no longer looks like it's jumping up just on it's keel, sitting properly in the water. Also, updated textures, switching them to .tga files (for some reason .dds kept making all textures a lot lighter, haven't figured out wth is going on); also re-done AO map for the internal part of the lifeboat (benches, floor, etc).

Special thanks to sober & gap: their tips really helped.

Link updated in first post.

p.s. No additional people in the boat, as I'm having problems with adding bones to the gr2 file at the moment (already posted the screenies in the GR2 thread for TDW).
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