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Old 02-20-12, 12:50 PM   #756
0rpheus
Grey Wolf
 
Join Date: Jul 2011
Location: UK
Posts: 856
Downloads: 87
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Quote:
Originally Posted by TheDarkWraith View Post
Has anyone noticed that Room_QR1 renders incorrectly when compared to Goblin? I just noticed this and I see why. In the GR2 file the model has a Flags, Position, and Rotation data. I assumed, once again, that SH5 was using this model data. Wrong again. SH5 is totally ignoring this model data.

In a nutshell the only thing SH5 is using Flags, position, and rotation wise is the bone's data. Meshes that are 'bound' to bones aren't - the only thing they are bound to in the bones is it's extendeddata.

What a freakin mess....
Makes you wonder how they ever made it to a functioning game in the first place!

Great work chaps, you guys are the future of SH5!
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