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Old 03-28-10, 06:30 AM   #162
reaper7
sim2reality
 
Join Date: Jun 2007
Location: AM 82
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Sorry to double post, but I've just discovered something.

As you can see from my post above I've being having problems trying to convert to dds without incurring compression losses.

I tried all the compression options for DXT3 which was the dds format that everyone has listed as that required to import into SH5.
I tried all the other applications to see if the results would be better than photoshops, but they all had similar to worse results.

As I'm trying to create a High Resolution UI Mod the losses above were just not acceptable for the scale they were to be displayed at.
Not happy with the results, I started to mess with the .dds export setting in the DDS Photoshop Plugin - trying every export type and compression settings besides DXT3 and DXT5.
Importing each file type into the SH5 Editor.

I was very surprised to find this one actually worked and displayed perfectly in the Editor. (Alpha channels display perfectly as well)
Results are a 1:1 copy of the original PSD file, although file sizes for the dds file are just to big. The Following example has a file size of 4MB.
But the editor displays it with no problem.

dds export used was 32.32.32.32f ABGR 128 bpp / Floating Point.


Last edited by reaper7; 03-28-10 at 09:17 AM.
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