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Old 08-07-11, 04:26 AM   #7572
0rpheus
Grey Wolf
 
Join Date: Jul 2011
Location: UK
Posts: 856
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Sure I saw this mentioned somewhere at subsim recently but can't find it for the life of me - is the torpedo man's passive speed/damage ability fixed in this mod (or MO)? I see the guy has 'extra damage/range' with either this or MO so guessing you just changed the ability so it couldn't cause the problem?

Last edited by 0rpheus; 08-07-11 at 04:56 AM.
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