My take on a good pirate game would include most of the reasons above
but I would take it one step further by making a strategic & tactical game
akind to the "Total War" game series. Do all your planning on the full 2D
strategic map and then when the need arises, drop to tactical 3D
to fight battles, find things, interact with AI beings, etc....
JIM
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If you\'re not taking losses, you\'re not doing enough.
RAdm. Kelly Turner, USN
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