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Old 01-19-22, 02:58 PM   #110
Jeff-Groves
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Quote:
Originally Posted by Mister_M View Post
So, finally, where does the glitch I'm experiencing come from ? Only a difference in the order of vertices between main and AO objects ?
Yes. And there is a VERY easy way to see this in Wings3D, Blender, 3DS Max, or any other 3D program.

Copy the Faces section in the AO obj file.
(Obj files are just text files!)

Paste that over the faces section of the main obj file then open it!

If it looks like garbage? It is Garbage!

For GR2 strict import? We need to sort the faces and texture coords.
For SH3/4? The faces and textures are stored in a different TMAP section!
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