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Old 07-28-22, 12:04 AM   #4959
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 6,922
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Quote:
Originally Posted by Rigel44 View Post
Thanks for the reply Bubblehead. I will I guess submerge for my night attack for now and try get close - decks awash before submerging for the final approach. I will be very interested in your mod when you have it. If you need someone to help test it out just let me know.

Cheers
Rigel44

I mean in proper light conditions..no moon or fog, reduced visibility, can try and often pull it off and be successful, just not something can do that often currently.I have managed to get is 3500 yards, which is about 1000 yards more than historically accurate as most night surface attacks were carried out 2000-2500 yards range but doable with steam fish, although longer tha run, more chance of missing if data is even a little off. . Makes a problem later in war when MK 18 is preferred weapon since its max range is 4000 yards, not much flexibility. Another issue is once escorts/merchants are alerted, they get sniper like gunfire so escaping without getting holes in your boat every time proposes another challenge to historical night attacks. I had to adjust for this in TMO as well.

Thanks for the offer, I will contact you when ready for testing.
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