View Single Post
Old 10-14-17, 07:35 PM   #8908
vdr1981
Navy Seal
 
Join Date: May 2010
Location: Србија
Posts: 6,078
Downloads: 581
Uploads: 13


Default

Quote:
Originally Posted by gap View Post



Now that you make me to think about it: are our "floating coastal defenses" affected by the same problem? Their position relative to the seabottom was critical: move them a few cm toward shallower waters, and they will become as stuck as normal ships
Not really ...coastal defenses don't drift...

Quote:
So that was the reason for Type II boats crashing the game if placed in ports?
No. TypeII was a different story. From some reason it's fx file couldn't work with the rest of the game. I removed it and the result is AI type IIs buzzing around Baltic, North Sea and Black Sea without any CTDs...
vdr1981 is offline   Reply With Quote