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Old 04-23-24, 03:30 AM   #4
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
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Quote:
Originally Posted by Mister_M View Post
I've tried in the past to force the DC to explode past a certain depth, but I didn't manage to make it work. So, unfortunately I guess it's impossible to reproduce a "safe zone" under a certain depth.



I never saw that in game, with whatever mod/supermod. It's impossible (except with a hardcode modification) to control the min or max depth of the DC explosion. In DepthCharges.sim, there is a parameter called "detonate_depth". If I choose a value of 150 meters for example, this won't prevent the DC to explode at 25m or at 200m.
You never saw it in a modded game because such behavior was part of the stock game. Modding was done to change it. There was another setting which gave them a depth range over their detonation depth, i.e. if the detonation depth was 100 and this range setting was 50, then the charges could explode anywhere between 50 and 150. Iirc they simply would vanish after a certain depth too. But this is all off a rapidly failing memory.
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Last edited by John Pancoast; 04-23-24 at 04:05 AM.
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