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Old 01-02-10, 08:32 PM   #3
peabody
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Join Date: Jan 2008
Location: New York State, USA
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Quote:
Originally Posted by Asakura View Post
Hello everyone!

I have a quite annoying problem with the Silent Hunter 4 (v1.4) mission editor and I cannot figure out what I am doing wrong. I was directed to this forum by a co-skipper who says here on Subsim, someone will surely be able to help me out.

What happened so far? I created a test mission in the mission editor to get used to settings, waypoint system and so on. Roughly, I put in a minefield, my sub and a japanese warship right in front of me. I start the mission, the japanese warship obviously opens fire. I kept playing around with the settings until I started working on a second, more serious mission. I did everything just the same as I did in the first mission (as far as I can see in the editor). I put in a japanese taskforce heading towards Midway, and in order to intercept it, I placed two player-controlled submarines (is going to be multiplayer-cooperative) and a couple of US ships heading towards the Japanese. Waypoints are all set, interception works.

The big problem: The AI doesn't do anything but heading towards their waypoint! Meaning the Japanese do not open fire on either my surfaced sub or the US ships. Also, the US ships do not open fire on the japanese taskforce. I recognize the Japanese starting evasive maneuvers when I fire torpedos at them, but afterwards they go back to direct course towards their waypoint, not firing or keeping evading.

I hope someone can help me out on this! I desperately tried everything to get it to work, but I'm out of ideas what might be the reason. I'm looking forward to your hints, thanks alot in advance.
Try checking two things:

1 Make sure the date of you mission, to make sure they are actually enemies. The mission editor defaults to 1940 and they are not enemies at that time.

2. Try moving the ships real close to each other. Zoom in on the editor and get them close and if they fire at each other then that is the problem. The game is not even close to realistic on the distance. There is a setting in the game files to change that, I don't remember where right now. Possibly in the CFG folder.
A lot of times the ships are actually a lot farther apart then you think they are, so try that. If getting them real close solves the problem, then we can look for the settings to change it. I am sure someone could tell you right from memory but I will have to look for it.

Peabody

Edit: Well Webster beat me to it....so you can try his idea too and we can figure out what is causing this in your mission.
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