One fun thing I would like to see sometime. With a surface attack, have the player able to designate a target(s) for an ai officer to attack with the torpedoes. After designation, the ai would carry out all the actual details/functions of the attack.
Instead of the player, being the commander, having to also be the first officer, navigator, watch crew, etc. all at the same time.
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"Realistic" is not always GAME-GOOD." - Wave Skipper
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