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Old 11-08-10, 12:49 AM   #7
krashkart
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That's true, but it has more to do with loading nearby models and textures. On some systems it doesn't make any difference when switched to an external view -- as long as the horizon is in FOV the framerate grinds along at slideshow quality. Through optics (UZO/periscope) the framerates pick up again and are much more bearable. I don't know why.
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