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Old 04-23-24, 01:12 PM   #10
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,189
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Quote:
Originally Posted by Mister_M View Post
I never saw this in an unmoded game either. There is an explosion range setting indeed, but this controls the range of the shock wave (which makes your boat rolling left and right), it has nothing to do with the depth.

Vanilla settings:



And yes, the DC will vanish past 300 or 500 m (I don't remember the correct value), but as everything else: sinking boats, and your own U-Boot ! ...

So, the conclusion is that it's impossible (except with a modification of the hardcode) to prevent the DC to explode above a minimal depth, or to force them to explode past a maximum depth...

The only way to simulate a safe zone past a certain depth is to make the hydrophone and asdic of an attacking ship incapable of detecting you past this depth.
<shrug> Maybe that is how they addressed the 150 setting, don't know/can't remember. Since I haven't played the game on a regular basis in years due to it's still glaring problems and errors, not even an issue for me anyway.
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