View Single Post
Old 06-30-21, 07:50 AM   #3583
propbeanie
CTD - it's not just a job
 
propbeanie's Avatar
 
Join Date: May 2016
Location: One hour from Music City USA!
Posts: 9,749
Downloads: 440
Uploads: 2


Default

Quote:
Originally Posted by Kal_Maximus_U669 View Post
hey Kaleun Marco I just saw the file D: \ Sh4 \ Sh4_FOTRS \ Data \ UPCData \ UPCUnitsData
UnitParts6Sargo
I don't see the same things as you .. or maybe can't find ...
Quote:
Originally Posted by Kal_Maximus_U669 View Post
is this file in the backup? or in games
Quote:
Originally Posted by propbeanie View Post
... Edit: I think I found it KM... In the NSS_Sargo.upc file, under "UserPlayerUnit 1.Compartment 1.WeaponSlot 1" (Torpedo 5) you will find a line "IDLinkWeaponIntervalDefault1= NULL, 1944-02-28, TorpedoTube21inUS, Mk14Torpedo" and the line below it is "IDLinkWeaponIntervalDefault1= 1944-03-01, NULL, TorpedoTube21inUS, Mk18Torpedo" change that second line to "IDLinkWeaponIntervalDefault2= 1944-03-01, NULL, TorpedoTube21inUS, Mk18Torpedo" and do the same thing for WeaponSlot 2, which is Torpedo 6... You will probably have to populate your Save data with that also. That is a "new" phenomenon... That will be in the final release.
Quote:
Originally Posted by KaleunMarco View Post
... to fix the condition with the boat and not have restart the career, i had to edit the ActiveUserPlayerUnits.upc, Tubes 5 and 6 with the following, starting with the last line for Tube 5 and Tube 6 respectively:

IDLinkWeaponLoaded=TorpedoTube21inUS, Mk18Torpedo

[UserPlayerUnit 1.Compartment 1.WeaponSlot 1.Weapon]
ID=TorpedoTube21inUS
NameDisplayable=21" Torpedo Tube
WeaponInterval=1900-01-01, 1999-12-31
WeaponSlotType=TorpedoTube
AmmoTypesAccepted=Mk14Torpedo,Mk16Torpedo,Mk18Torp edo,Mk23Torpedo,Mk27Torpedo,Mk10TorpedoFleetBoat
AmmoTypeLoaded=Mk18TorpUS
AmmoMagazineSize=1
AmmoMagazineRemaining=0
WeaponCrewMembersSlots=0
ExternalLinkName3D=NULL
FunctionalType=WpTorpedoTube
Hitpoints=100.000000
EfficiencyHumanFactor=1.000000
EfficiencyMechanicFactor=1.000000
Efficiency=1.000000
Damage=0.000000
DamageHitpointsConsumed=0.000000
RemainingRepairTime=0000-00-00 00:00:00
DamageDescription1=NULL,0,0.2,0,1,1,Jam,0,0,NULL,1 ,0.3,0.138991
DamageDescription2=NULL,0,1,0,0.5,1,Chamber Explosion,50,5,NULL,1,2,5.89036



for Tube 6 change Weapon Slot 1 to Weapon Slot 2.

to be definitive, the "Weapon" paragraph needs to be added, it will not be present.
you can type it, or you can copy/paste the same Weapon Paragraph from Tube 7 and change the Weapon Slot Number.
...
So, if starting a new career, you need to edit the "Game \Data \Sumarines \NSS_Sargo \NSS_Sargo.upc" file. If you have a currently active career, then you'll need to edit the Save folder data, generally "C:\Users \UserName \Documents \SH4..." and down into the newest numbered "SaveGames" folder for "ActiveUserPlayerUnits.upc". Of course, you should be back in base in the Captain's Office to do that... A new career will have to populate the re-loads. I'm not certain what KaleunMarco found after his Save folder edits in that regard.
__________________

"...and bollocks to the naysayer/s" - Jimbuna
propbeanie is offline   Reply With Quote