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Old 01-31-14, 02:44 PM   #135
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
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Quote:
Originally Posted by Tonci87
Thanks for the explanation Trevally, I´m tempted to try it. One question. If I use RN, how can I determine the course of a target?

By observing the target.
Can be by sight, hydro or radar.

If you know what bearing from you the target is - next find the range.
Plot this on your map - i.e. bearing 10deg range 7km
Wait some time and do it again. You can now plot a second mark and this will give you an est of target course and speed.
Enough that you can get closer without them seeing you and plot an attack.

To get range by sight you can use the stadi or the raobf
To get range by hydro - you need to do some map work - see a snap shot of my tutorials here:-


Quote:
When you run the Four Bearings Tutorial in game, it will take you through
some key areas of map work first.






This is followed by a step by step instruction for finding enough target info
from long range hydro contact. Thus allowing you to plan an intercept course and gather all info required for a firing solution.




As each part is displayed, you then apply it to your game as the tutorial advances. This will allow you to move on at your own pace.
You can also rewind (scroll) and repeat a section again.
The tutorial will guide you right through to attacking the target.



Even as the tutorial is best run with real nav and no map updates,
you can have these features on and see what is happening.
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