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Old 03-17-10, 04:32 PM   #64
Arclight
Navy Seal
 
Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
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There's a third, really big one, yes. But it's German.



Alright, full release, beta tag begone, woot.

Ah, who am I kidding, too tired.



Let's see, mod changes 3 things: flotation, flooding time and HP.

The results of messing with flotation have been seen in the beta already, flooding times as well. The HP tweak raises HP a little in most cases, lowered for some small fry. Why is this done?

Because, for example, 1 of your torps caught a bad wave and didn't quite do what you wanted it to do. Result: target takes 2 hits, but where normally that should do it, it stays afloat. You fire a third fish and hit, but because the target now has 0 HP, a big hollywood themed fireball rips through the ship. We were trying to avoid that.

So that's what the tweak changes: allow for that extra coup-de-grace shot. Should even that not be enough, then the next hit will definitely finish it (few shells from DG will do nicely too), in a grand hollywood display. Note however that due to highly variable damage from torpedoes, it still might go down in blazing glory from that finishing blow, it's just a little less likely to happen.


Comes in 3 modules:

BARF full: flotation tweaks + flooding times increased
BARF lite: flotation tweaks only
BARF HP balance: changes HP to be more in balance with the mods objective


Just extract the contents of the zip to your JSGME 'MODS' folder and enable:

1. Either "BARF 1.2 full" OR "BARF 1.2 lite"
2. "BARF 1.0 HP balance" if desired


HP balance is optional, both for convenience and for avoiding possible incompatibility. Should another mod already mess with the .zon files for the ships, you can still use the core mod; ie. the HP balance is not strictly nescesary for proper functioning of the flotation tweaks.

Link is here, and updated on first post shortly.


Feedback is always appreciated, and I want to hear the bad stuff too.

Enjoy.
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Last edited by Arclight; 03-18-10 at 06:25 PM.
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