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Old 04-17-21, 12:53 PM   #8
Mad Mardigan
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Join Date: Sep 2016
Location: Grand Rapids, Mi.
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SHO

Quote:
Originally Posted by froinchi View Post
Hello everyone, I am so happy to be aboard with you people!

I have read all the messages, thank you so much for your amazing effort. I also laughed a lot on the chimpanzee case

So, as far as I understand from the messages, I got the true version of the game. First of all I should start with stock game with its RAM usage modified. Then when I am OK with basics I should move into mods, for start, megamods. I'll move to this way then.

One more question: Which is easier to learn: Third game or fourth game? Did I choose the true game to start? Thank you again
Ahoy, froinchi...

Hey.. I do what I can to add a bit of brevity, wherever possible.. while keeping it as clean as I can, to boot.

With rolling with SH4 in stock mode.. that, is entirely up to you.

Main thing is.. when 'you' get to where you feel ok, I got the hang of it... then as you said, move on to looking into the mega add in mods.

Of which there are several, to chose from.

German Uboat flavor:
With rolling out in a Uboat, there is either Operation Monsun (the original, done by lurker, the remastered version done by Fifi...(Is a bit rough about the edges, but.. has a SH3 feel, that's been kinda amped up on steroids... with somewhat better improved graphics compared to SH3. Only downside currently, is with upgrading your Uboat or swapping or being promoted to another 1, as is with SH3. Outside of that.. is pretty good.

post edit, add...

& last, but definitely NOT least, is where Fifi amped Op. Monsun (His remix version, by the way.. ) & repackaged, 'Op. Monsun: Dark Waters'... almost forgot that 1... bad M. M. wonder if I get keel hauled for that...

As Bubblehead mentioned, there are a good bit of U.S. fleetboat mega's to chose from. Will re cover the 1's that He mentioned & cover what He may have left off the list.

Fall of the Rising Sun (FOTRS) is excellent and the flagship mod for SH 4, it is the present and future.

Real Fleet Boat is a excellent, focuses on the submarines themselves more than anything far as modifications but seems the developers are no longer active or moved on. In conjunction with Run Silent Run Deep(see below) it was a great experience .

Trigger Maru Overhauled (TMO) is my personal favorite, as it saved the sim for me years back when I had grown bored with it. However, it is at its core a difficulty mod, so would at minimum wait until are familiar with things. Dulcimus, the creator/developer is sadly no long active in the community. I have an upgrade for TMO coming out in near future, to give the old gal a much needed facelift and keep it relevant. (am looking forward to that... waiting with bated breath... )

Run Silent Run Deep is a modification that mainly focuses on the traffic. As will see, the way the stock game places convoys, task forces, etc in the game is void of reality, RSRD corrects this while adding numerous ships. RSRD has versions for stock, TMO, and RFB. Excellent mod that played for a long time. Main issue is the developer is no longer active, so has not been updated for some time and is touchy to being edited or it messes things up.

1 that Bubblehead may, either not known of, or perhaps had slip His mind, is another 1, albeit a shorter 1 is

Subron 50

Basics on this 1, is.. a group of 6 or 7 U.S. fleetboats, based out of jolly ol' England & did serve for a bit, in the Atlantic theater for a time.

I shall warn you, the very 1st mission... is a bear. as you will leave from the U.S. East coast & make your way to your very 1st objective. which is in the Med area. So definitely watch your fuel usage when you head out on it. As refueling/resupplying at Gibraltar... forget about it.. ain't happening.. though you would think that 'Hey, we're all chums here.. I should be able to..', nope.

For some odd reason, resupplying there.. isn't an option. Go figure.

Those are the main mega's...

Now, for a few, 1 offs, that will need a lot of TLC given to them, but.. are still sorta cool to dink about with..

UK SH4 mega:

Named 'We dive at Dawn', this 1 is where you slipper a sub, as a Brit skipper. Of note, this 1, as I mentioned, is rough about the edges, so be warned. I can shoot you a list of the mods I have that give it a bit of spit & polish, but does need some more work to take care of the remaining rough edges.

Of special note this 1 is not in the general free for all downloads section.. it does require a subscript fee.. of which, can't say it enough, if you can swing for the fences & pop for it.. Overlord, will pay for itself. (of special note.. am not a paid spokesperson, just a savvy subscriber when I do subscribe... )

Movin' on, we come to the next mega, that like Wd@D, also is a bit rough, but still fun

IJN:

This set up is using stock SH4 & adding in 2 mods to allow for skippering IJN subs. Just know, missions are not as extensive as for the other counterparts, such as Op. Monsun or FotRS, this 1, is more in line, closer to Subron 50.

In other words, a short career one. 2-3 years roughly.

Downsides, crew & voices.. is still lacking in both areas, as it is.. hopefully, someone works out a add in that gives it character with crew that is Japanese, along with a sound set that gives correct vocalizations to commands & replies & such..

Upside, you get to skipper some IJN subs.. which is a nice change of pace... which is always a + in My book.

& finally, for now, at any rate.. unless others come out with an Italian sub mega.. that is.. do know they did have some subs.. just don't hear a lot about that, though.

At any rate & without further ado...

USSR:

Soviet Waterways.

This 1 is a simple straight forward soviet sub mega, & it like the others mentioned before it.. is still rough about the edges, as well.

Unlike IJN, it does have a moderate crew & vocal sound set.. & there is a text mod set, that will allow for setting up the main menu & base office to where you can understand it enough to be fairly confident of giving orders to skipper the soviet subs from WW2.

Just be warned, their subs were built with simplicity in mind, & did NOT come with a lot of bells & whistles... which makes planning a torp attack, a lot more challenging.. to say the least.. but, still, like I mentioned with the IJN sub set.. makes for a nice change of pace.

With that, that is the mod sets I know of.. am sure if I missed any thing, 1 of the others.. will be happy to fill in the blanks I may have missed.

As always, I hope this helps & was found useful..

As always, fair winds, smooth seas... & plentiful target rich environs...

M. M.

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Last edited by Mad Mardigan; 04-17-21 at 01:02 PM.
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