Quote:
Originally Posted by JustinReg
Yes a kickstarter project is probably our best hope, but no to buying the name Silent Hunter.
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And then what? A kickstarter project to reach what goals? I'm sorry, but all those messages I read about crowd-funding are without concepts. What will you do with the money?
If you think of hiring a game studio, the first thing would be to have an offer or to know the costs for development to set up your kickstarter goals. And if you take a look at kickstarter projects without some stuff to show and attract backers there are no backers. What do we have other than our wishes right now?
I like the suggestion of MAXLD and his link to wmdportal.com
Unfortunately, there is just that one project, but the concept is interesting. A subsim project similar to the CARS project might be a good way to get our game done. But again it should be under the patronage of SUBSIM.com to essemble a strong developer team and raise interest in the whole community.
I strongly believe that the subsim we dream of can only be done by the community. We have a bunch of really good 3d artists and programmers here. With high professional tools available (for free) like CryENGINE3 and ScaleForm it's possible to achieve the quality of an AAA game. There might be crunchpoints and stumbling blocks along the development process and right there could a game studio assist that get payed by crowd-funded money.