Thread: [TEC] Wake torpedo..
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Old 05-18-23, 05:29 PM   #6
Kal_Maximus_U669
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Quote:
Originally Posted by KaleunMarco View Post
well, then, it could be a graphics issue which is over my head as i have never delved into the graphics aspect of SH4.
I thought about that too immediately... I was in the middle of it with this reshade which I don't recommend at the moment because there's still a lot to see too many problems... the positive is that my sensors seem to be working correctly. .if I can put it that way...
Kal if you have time take the mods of Niume Knights of the Sea Depths II: Ace Edition 1.4.2 mount without anything just the base... try is confirmed but say if you want.. (it's an order... )

Last edited by Kal_Maximus_U669; 05-18-23 at 05:38 PM.
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