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Old 01-10-13, 09:21 PM   #8
Blacklight
Ocean Warrior
 
Join Date: Sep 2006
Location: Connecticut
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Honestly. How hard is it for their programming team to go down your list issue by issue and fix each one?

Is the Commander's edition any better in that regard?

It's a shame that Harpoon ANW is really the only game in town when it comes to a sim that covers everything that it does but then they let it get filled with bug after bug after bug.
I wish some other company would take over Harpoon development who will actually do it justice. "Command" looks like it's going to be a shoe-in for the next Harpoon if everything works right. It already is surpassing what "Harpoon 4" was supposed to have been before AGSI canceled development on it. It might be nice if AGSI devoted some development time to creating a new engine that uses the latest Harpoon rules set that isn't so full of bugs.
The only reason I can imagine for all these issues is that they have one or two barely paid part time programmers in their company who barely have time to devote to any coding or playtesting.
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Last edited by Blacklight; 01-10-13 at 09:37 PM.
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