Thread: A few new ideas
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Old 09-23-23, 06:06 AM   #65
Fidd
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Join Date: Apr 2005
Location: Blighty!
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50. Variable height and build of crew and officers.

Although this would be a nuisance from a coding point of view, as eye-height would need to vary with changes in height, as would uniform geometry, this would help players, especially those who regularly play together, to discriminate between one player and other by their height and/or build, rather than just the tool-tip or hat configuration. It would also make the crew rather more realistic looking. Height and build would be randomly assigned on 1st play session after enactment, and then kept thereafter.
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