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Old 02-26-23, 01:43 PM   #4
mapuc
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Quote:
Originally Posted by CaptainKoloth View Post
Hello all:

Sort of a long-winded question here which boils down to: are there any good books describing, at a super-tactical level (I'm thinking like, Dangerous Waters manual level of detail) how actual consoles on a modern naval vessel work? I'm assuming no because of classification issues.

Basically the genesis of the question was this thought process: you can get switch-for-switch accurate simulators of aircraft (e.g. DCS), tanks (e.g. Steel Beasts), trains (e.g. Train Sim World), all sorts of ground vehicles, that would to some extent let you go right off and operate a real one - pretty much everything but naval vessels. I think in part this is because all of those other vehicles can be controlled by 1-2 people, but obviously even a small naval ship has a crew of dozens. But it led to the question in my mind of, "you can learn on a computer to basically control every switch and aspect of those vehicles; to what extent is that true of naval vessels"? So that led to "how accurate IS a game like DW relative to real life", which I don't have a good handle on.

I realize such a book likely doesn't exist, but even a book about what it's like in real life, perhaps like the first answer to this Quora question, would be interesting.

I found a few. Here's the first book:

https://petersboeken.nl/product/nava...warfare-guide/

Second:
https://www.amazon.com/Modern-Naval-.../dp/0517613506

You wrote "are there any good books describing, at a super-tactical level (I'm thinking like, Dangerous Waters manual level of detail)"

There is this manual from Jane's Sub Command

https://www.scribd.com/document/2073...nd-User-Manual

Markus
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